PAX Dev and West 2016 has come and gone. And, boy, was it a _time and a half_. Apologies if I repeat myself from the very latest Seeking Infinity (whoa!), but a lot of this stuff bears repeating (not to mention it's fun to talk about, in general).
First, some of the hotel staff that were there in 2014 (and probably 2013 and 2012) were here again / still this time. Believe me when I say "make friends with the bartender", because you get to hear a lot of hilarious and useful stories. Plus, there are other perks which do not need to be spelled out. The funniest part is they recognized us (well, more me, as I spent more time in the bar than is likely advisable).
PAX Dev, as in years past, cannot be discussed directly, and that's not just me being politely obtuse - it is, literally, the first thing they ask of all attendess (under threat of being kicked out). Sure, we can talk about it in general terms - insomuch as there were a number of industry veterans covering a wide variety of topics, from development to writing to marketing; and I would heartily recommend everyone with any sort of interest in the industry to attend at least once. You make lots of contacts and hear lots of stories from interested parties and / or battle-hardened professionals. To get a sampling of what was covered, head on over to the PAX Dev site for a quick...