2017 is behind us, and it will not be missed. We took the opportunity to send off the year on a positive note with our end-of-2017 marathon, a 16-hour stream event benefitting One Gamer Fund. We handily exceeded our goal by 50%, raising $750 in total. Thank you to everyone that participated and watched!
As with our marathon for Extra Life 2017, what follows is my postmortem of the event. Beyond a few cursory "soft" topics, I will focus on the software tech side of things, as that is where a comfortable majority of my time was spent.
First, a word on the restrictions we faced. Despite having more time (three weeks versus two) to prepare, a lot was done in a hurry. Again, we pulled off a minor miracle; and again, this miracle was based more on hard work than luck. This event was further proof that we can pull together to perform as a team. Now, on to some specific points.
Restricting the total event time to 16 hours (versus the previous event's 24 hours) was an excellent change. Unless and until we can recruit more participants and / or volunteers, future events will likely not exceed 16 hours total time - long enough to be worthwhile, short enough to not be unhealthy for everyone involved. As none of us are true "early morning people" (I think), starting at a more...