Tormod recently brought up the topic of game streaming, and how it shouldn't be considered a legitimate job. Let's get this out of the way first - I agree; as a means of generating one's primary income (to, you know, be able to live in this world), streaming is probably not the most legit of means to earn a paycheck.
But, then I started thinking about it a little more, as to what streaming actually is, and what is really involved, and a blanket 'no, stop that' isn't quite as easy. If you were to ask me just a few years ago, I would have said, quite vehemently, 'no'. I have since started streaming myself, and I have gained some persepective on the work and energy involved, as well as respect for the efforts of other streamers.
So, let's look at it from the most basic perspective - streaming as a means of entertainment. Here, you have people that probably aren't cut out for wide-area exposure to the masses: possibly reclusive, maybe-socially-unpracticed gamers, broadcasting their performance to an effectively unlimited audience. Granted, if that's all they did (just play, no commentary or other things), that'd be a pretty uninspiring performance. And let's not mince words - playing a game _is_ a performance. Sure, the game as a standalone work (of art, of technology, whatever), is valuable to the player - much moreso to someone like myself who prefers single-player games. ...