Just a little taste of our PAX 2014 experience for you - full disclosure will happen on tomorrow's Insert Credit(s)!
Like last year, PAX Dev 2014 is a black box - can't really talk about what happened there. Just know that it was awesome, and I would whole-heartedly recommend attending if you can afford it and are at all interested in the game development scene / industry.
PAX Prime 2014 was...pretty fucking incredible. On top of being (one of) the best ways to interface with tons of nice, pleasant, independent developers, there's plenty to see and hear. All the major console players were there, of course, as well as tons of PC and gaming peripheral / hardware vendors, too. The usual run of contests, raffles, giveaways, et cetera.
My experience this year was actually much better, personally. I took it upon myself to enter a couple game contests. One, a Nuclear Throne challenge (I lost...), and two...a Jamestown tournament (I won!). In both cases, I managed to entertain a rather large crowd, somehow; and I took home an awesome shirt for the former (thanks, Rami and Vlambeer!) and an awesome high-quality arcade stick for the latter (thanks, Tim and Final Form Games!). All in all, lots of fun and lots of action!
Met plenty of other cool folks, too! ...